Documentation for ActionScript™ classes includes syntax, usage information, and code samples for methods, properties, and event handlers and listeners that belong to a specific class in ActionScript™ (as opposed to global functions or properties). The classes are listed alphabetically. If you are not sure to which class a certain member belongs, you can look it up in the Index.


 ClassPackageDescription
 Accessibility
flash.accessibilityThe Accessibility class manages communication with screen readers.
 AccessibilityProperties
flash.accessibilityThe AccessibilityProperties class lets you control the presentation of Flash objects to accessibility aids, such as screen readers.
 ActionScriptVersion
flash.displayThe ActionScriptVersion class is an enumeration of constant values that indicate the language version of a loaded SWF file.
 ActivityEvent
flash.eventsA Camera or Microphone object dispatches an ActivityEvent object whenever a camera or microphone reports that it has become active or inactive.
 AntiAliasType
flash.textThe AntiAliasType class provides values for anti-aliasing in the flash.text.TextField class.
 ApplicationDomain
flash.systemThe ApplicationDomain class is a container for discrete groups of class definitions.
 ArgumentError
Top LevelThe ArgumentError class represents an error that occurs when the arguments supplied in a function do not match the arguments defined for that function.
 arguments
Top LevelAn arguments object is used to store and access a function's arguments.
 Array
Top LevelThe Array class lets you access and manipulate arrays.
 AsyncErrorEvent
flash.eventsFlash® Player dispatches an AsyncErrorEvent when an exception is thrown from native asynchronous code, which could be from, for example, LocalConnection, NetConnection, SharedObject, or NetStream.
 AVM1Movie
flash.displayAVM1Movie is a simple class that represents AVM1 movie clips, which use ActionScript 1.0 or 2.0.
 BevelFilter
flash.filtersThe BevelFilter class lets you add a bevel effect to display objects.
 Bitmap
flash.displayThe Bitmap class represents display objects that represent bitmap images.
 BitmapData
flash.displayThe BitmapData class lets you work with the data (pixels) of a Bitmap object.
 BitmapDataChannel
flash.displayThe BitmapDataChannel class is an enumeration of constant values that indicate which channel to use: red, blue, green, or alpha transparency.
 BitmapFilter
flash.filtersThe BitmapFilter class is the base class for all image filter effects.
 BitmapFilterQuality
flash.filtersThe BitmapFilterQuality class contains values to set the rendering quality of a BitmapFilter object.
 BitmapFilterType
flash.filtersThe BitmapFilterType class contains values to set the type of a BitmapFilter.
 BlendMode
flash.displayA class that provides constant values for visual blend mode effects.
 BlurFilter
flash.filtersThe BlurFilter class lets you apply a blur visual effect to display objects.
 Boolean
Top LevelA Boolean object is a data type that can have one of two values, either true or false, used for logical operations.
 BreakOpportunity
flash.text.engineThe BreakOpportunity class is an enumeration of constant values that you can use to set the breakOpportunity property of the ElementFormat class.
 ByteArray
flash.utilsThe ByteArray class provides methods and properties to optimize reading, writing, and working with binary data.
 Camera
flash.mediaUse the Camera class to capture video from a camera attached to a computer running Flash Player.
 Capabilities
flash.systemThe Capabilities class provides properties that describe the system and player that are hosting a SWF file.
 CapsStyle
flash.displayThe CapsStyle class is an enumeration of constant values that specify the caps style to use in drawing lines.
 CFFHinting
flash.text.engineThe CFFHinting class defines values for cff hinting in the FontDescription class.
 Class
Top LevelA Class object is created for each class definition in a program.
 Clipboard
flash.desktopThe Clipboard class provides a container for transferring data and objects through the clipboard and through drag-and-drop operations (AIR only).
 ClipboardFormats
flash.desktopDefines constants for the names of the standard data formats used with the Clipboard class.
 ClipboardTransferMode
flash.desktopDefines constants for the modes used as values of the transferMode parameter of the Clipboard.getData() method.
 ColorCorrection
flash.displayThe ColorCorrection class provides values for the flash.display.Stage.colorCorrection property.
 ColorCorrectionSupport
flash.displayThe ColorCorrectionSupport class provides values for the flash.display.Stage.colorCorrectionSupport property.
 ColorMatrixFilter
flash.filtersThe ColorMatrixFilter class lets you apply a 4 x 5 matrix transformation on the RGBA color and alpha values of every pixel in the input image to produce a result with a new set of RGBA color and alpha values.
 ColorTransform
flash.geomThe ColorTransform class lets you adjust the color values in a display object.
 ContentElement
flash.text.engineThe ContentElement class serves as a base class for the element types that can appear in a GroupElement, namely a GraphicElement, another GroupElement, or a TextElement.
 ContextMenu
flash.uiThe ContextMenu class provides control over the items in the Flash Player context menu.
 ContextMenuBuiltInItems
flash.uiThe ContextMenuBuiltInItems class describes the items that are built in to a context menu.
 ContextMenuClipboardItems
flash.uiThe ContextMenuClipboardItems class determines which items are enabled or disabled on the clipboard context menu.
 ContextMenuEvent
flash.eventsFlash® Player dispatches ContextMenuEvent objects when a user generates or interacts with the context menu.
 ContextMenuItem
flash.uiUse the ContextMenuItem class to create custom menu items to display in the Flash Player context menu.
 ConvolutionFilter
flash.filtersThe ConvolutionFilter class applies a matrix convolution filter effect.
 CSMSettings
flash.textThe CSMSettings class contains properties for use with the TextRenderer.setAdvancedAntiAliasingTable() method to provide continuous stroke modulation (CSM).
 CustomActions
adobe.utilsThe methods of the CustomActions class allow a SWF file playing in the Flash authoring tool to manage any custom actions that are registered with the authoring tool.
 DataEvent
flash.eventsFlash® Player dispatches DataEvent objects when raw data has completed loading into Flash Player.
 Date
Top LevelThe Date class represents date and time information.
 DefinitionError
Top LevelThe DefinitionError class represents an error that occurs when user code attempts to define an identifier that is already defined.
 DeleteObjectSample
flash.samplerThe DeleteObjectSample class represents objects that are created within a getSamples() stream; each DeleteObjectSample object corresponds to a NewObjectSample object.
 Dictionary
flash.utilsThe Dictionary class lets you create a dynamic collection of properties, which uses strict equality (===) for key comparison.
 DigitCase
flash.text.engineThe DigitCase class is an enumeration of constant values used in setting the digitCase property of the ElementFormat class.
 DigitWidth
flash.text.engineThe DigitWidth class is an enumeration of constant values used in setting the digitWidth property of the ElementFormat class.
 DisplacementMapFilter
flash.filtersThe DisplacementMapFilter class uses the pixel values from the specified BitmapData object (called the displacement map image) to perform a displacement of an object.
 DisplacementMapFilterMode
flash.filtersThe DisplacementMapFilterMode class provides values for the mode property of the DisplacementMapFilter class.
 DisplayObject
flash.displayThe DisplayObject class is the base class for all objects that can be placed on the display list.
 DisplayObjectContainer
flash.displayThe DisplayObjectContainer class is the base class for all objects that can serve as display object containers on the display list.
 DropShadowFilter
flash.filtersThe DropShadowFilter class lets you add a drop shadow to display objects.
 EastAsianJustifier
flash.text.engineThe EastAsianJustifier class has properties to control the justification options for text lines whose content is primarily East Asian text.
 ElementFormat
flash.text.engineThe ElementFormat class represents formatting information which can be applied to a ContentElement.
 Endian
flash.utilsThe Endian class contains values that denote the byte order used to represent multibyte numbers.
 EOFError
flash.errorsAn EOFError exception is thrown when you attempt to read past the end of the available data.
 Error
Top LevelThe Error class contains information about an error that occurred in a script.
 ErrorEvent
flash.eventsFlash® Player dispatches ErrorEvent objects when an error causes a network operation to fail.
 EvalError
Top LevelThe EvalError class represents an error that occurs when user code calls the eval() function or attempts to use the new operator with the Function object.
 Event
flash.eventsThe Event class is used as the base class for the creation of Event objects, which are passed as parameters to event listeners when an event occurs.
 EventDispatcher
flash.eventsThe EventDispatcher class implements the IEventDispatcher interface and is the base class for the DisplayObject class.
 EventPhase
flash.eventsThe EventPhase class provides values for the eventPhase property of the Event class.
 ExternalInterface
flash.externalThe ExternalInterface class is the External API, an application programming interface that enables straightforward communication between ActionScript and the Flash Player container– for example, an HTML page with JavaScript.
 FileFilter
flash.netThe FileFilter class is used to indicate what files on the user's system are shown in the file-browsing dialog box that is displayed when FileReference.browse() or FileReferenceList.browse() is called.
 FileReference
flash.netThe FileReference class provides a means to load and save local files and to upload and download files between a user's computer and a server.
 FileReferenceList
flash.netThe FileReferenceList class provides a means to let users select one or more files for uploading.
 FocusEvent
flash.eventsFlash® Player dispatches FocusEvent objects when the user changes the focus from one object in the display list to another.
 Font
flash.textThe Font class is used to manage embedded fonts in SWF files.
 FontDescription
flash.text.engineThe FontDescription class represents properties necessary to describe a font.
 FontLookup
flash.text.engineThe FontLookup class is an enumeration of constant values used with FontDescription.fontLookup.
 FontMetrics
flash.text.engineThe FontMetrics class contains measurement and offset information about a font.
 FontPosture
flash.text.engineThe FontPosture class is an enumeration of constant values used with FontDescription.fontPosture.
 FontStyle
flash.textThe FontStyle class provides values for the TextRenderer class.
 FontType
flash.textThe FontType class contains the enumerated constants "embedded" and "device" for the fontType property of the Font class.
 FontWeight
flash.text.engineThe FontWeight class is an enumeration of constant values used with FontDescription.fontWeight.
 FrameLabel
flash.displayThe FrameLabel object contains properties that specify a frame number and the corresponding label name.
 FullScreenEvent
flash.eventsFlash® Player dispatches a FullScreenEvent object whenever the Stage enters or leaves full-screen display mode.
 Function
Top LevelA function is the basic unit of code that can be invoked in ActionScript.
 GlowFilter
flash.filtersThe GlowFilter class lets you apply a glow effect to display objects.
 GradientBevelFilter
flash.filtersThe GradientBevelFilter class lets you apply a gradient bevel effect to display objects.
 GradientGlowFilter
flash.filtersThe GradientGlowFilter class lets you apply a gradient glow effect to display objects.
 GradientType
flash.displayThe GradientType class provides values for the type parameter in the beginGradientFill() and lineGradientStyle() methods of the flash.display.Graphics class.
 GraphicElement
flash.text.engineThe GraphicElement class represents a graphic element in a TextBlock or GroupElement object.
 Graphics
flash.displayThe Graphics class contains a set of methods that you can use to create a vector shape.
 GraphicsBitmapFill
flash.displayDefines a bitmap fill.
 GraphicsEndFill
flash.displayIndicates the end of a graphics fill.
 GraphicsGradientFill
flash.displayDefines a gradient fill.
 GraphicsPath
flash.displayA collection of drawing commands and the coordinate parameters for those commands.
 GraphicsPathCommand
flash.displayDefines the values to use for specifying path-drawing commands.
 GraphicsPathWinding
flash.displayThe GraphicsPathWinding class provides values for the flash.display.GraphicsPath.winding property and the flash.display.Graphics.drawPath() method to determine the direction to draw a path.
 GraphicsShaderFill
flash.displayDefines a shader fill.
 GraphicsSolidFill
flash.displayDefines a solid fill.
 GraphicsStroke
flash.displayDefines a line style or stroke.
 GraphicsTrianglePath
flash.displayDefines an ordered set of triangles that can be rendered using either (u,v) fill coordinates or a normal fill.
 GridFitType
flash.textThe GridFitType class defines values for grid fitting in the TextField class.
 GroupElement
flash.text.engineA GroupElement object groups a collection of TextElement, GraphicElement, or other GroupElement objects that you can assign as a whole to the content property of a TextBlock object.
 HTTPStatusEvent
flash.eventsFlash® Player dispatches HTTPStatusEvent objects when a network request returns an HTTP status code.
 IBitmapDrawable
flash.displayThe IBitmapDrawable interface is implemented by objects that can be passed as the source parameter of the draw() method of the BitmapData class.
 ID3Info
flash.mediaThe ID3Info class contains properties that reflect ID3 metadata.
 IDataInput
flash.utilsThe IDataInput interface provides a set of methods for reading binary data.
 IDataOutput
flash.utilsThe IDataOutput interface provides a set of methods for writing binary data.
 IDynamicPropertyOutput
flash.netThis interface controls the serialization of dynamic properties of dynamic objects.
 IDynamicPropertyWriter
flash.netThis interface is used with the IDynamicPropertyOutput interface to control the serialization of dynamic properties of dynamic objects.
 IEventDispatcher
flash.eventsThe IEventDispatcher interface defines methods for adding or removing event listeners, checks whether specific types of event listeners are registered, and dispatches events.
 IExternalizable
flash.utilsThe IExternalizable interface provides control over serialization of a class as it is encoded into a data stream.
 IGraphicsData
flash.displayThis interface is used to define objects that can be used as parameters in the flash.display.Graphics methods, including fills, strokes, and paths.
 IGraphicsFill
flash.displayThis interface is used to define objects that can be used as fill parameters in the flash.display.Graphics methods and drawing classes.
 IGraphicsPath
flash.displayThis interface is used to define objects that can be used as path parameters in the flash.display.Graphics methods and drawing classes.
 IGraphicsStroke
flash.displayThis interface is used to define objects that can be used as stroke parameters in the flash.display.Graphics methods and drawing classes.
 IllegalOperationError
flash.errorsThe IllegalOperationError exception is thrown when a method is not implemented or the implementation doesn't cover the current usage.
 IME
flash.systemThe IME class lets you directly manipulate the operating system's input method editor (IME) in the Flash Player application that is running on a client computer.
 IMEConversionMode
flash.systemThis class contains constants for use with the IME.conversionMode property.
 IMEEvent
flash.eventsFlash® Player dispatches IMEEvent objects when a user enters text using an input method editor (IME).
 int
Top LevelThe int class lets you work with the data type representing a 32-bit signed integer.
 InteractiveObject
flash.displayThe InteractiveObject class is the abstract base class for all display objects with which the user can interact, using the mouse and keyboard.
 InterpolationMethod
flash.displayThe InterpolationMethod class provides values for the interpolationMethod parameter in the Graphics.beginGradientFill() and Graphics.lineGradientStyle() methods.
 InvalidSWFError
flash.errorsFlash Player throws this exception when it encounters a corrupted SWF file.
 IOError
flash.errorsThe IOError exception is thrown when some type of input or output failure occurs.
 IOErrorEvent
flash.eventsFlash® Player dispatches an IOErrorEvent object when an error causes a send or load operation to fail.
 JointStyle
flash.displayThe JointStyle class is an enumeration of constant values that specify the joint style to use in drawing lines.
 JPEGLoaderContext
flash.systemJPEGLoaderContext class includes a property for enabling a deblocking filter when loading a JPEG image.
 JustificationStyle
flash.text.engineThe JustificationStyle class is an enumeration of constant values for setting the justificationStyle property of the EastAsianJustifier class.
 Kerning
flash.text.engineThe Kerning class is an enumeration of constant values used with ElementFormat.kerning.
 Keyboard
flash.uiThe Keyboard class is used to build an interface that can be controlled by a user with a standard keyboard.
 KeyboardEvent
flash.eventsFlash® Player dispatches KeyboardEvent objects in response to user input through a keyboard.
 KeyLocation
flash.uiThe KeyLocation class contains constants that indicate the location of a key pressed on the keyboard.
 LigatureLevel
flash.text.engineThe LigatureLevel class is an enumeration of constant values used in setting the ligatureLevel property of the ElementFormat class.
 LineJustification
flash.text.engineThe LineJustification class is an enumeration of constant values used in setting the lineJustfication property of the TextJustifier subclasses.
 LineScaleMode
flash.displayThe LineScaleMode class provides values for the scaleMode parameter in the Graphics.lineStyle() method.
 Loader
flash.displayThe Loader class is used to load SWF files or image (JPG, PNG, or GIF) files.
 LoaderContext
flash.systemThe LoaderContext class provides options for loading SWF files and other media by using the Loader class.
 LoaderInfo
flash.displayThe LoaderInfo class provides information about a loaded SWF file or a loaded image file (JPEG, GIF, or PNG).
 LocalConnection
flash.netThe LocalConnection class lets you create a LocalConnection object that can invoke a method in another LocalConnection object, either within a single SWF file or between multiple SWF files.
 Math
Top LevelThe Math class contains methods and constants that represent common mathematical functions and values.
 Matrix
flash.geomThe Matrix class represents a transformation matrix that determines how to map points from one coordinate space to another.
 Matrix3D
flash.geomThe Matrix3D class represents a transformation matrix that determines the position and orientation of a three-dimensional (3D) display object.
 MemoryError
flash.errorsThe MemoryError exception is thrown when a memory allocation request fails.
 Microphone
flash.mediaUse the Microphone class to capture audio from a microphone attached to a computer running Flash Player.
 MorphShape
flash.displayThe MorphShape class represents MorphShape objects on the display list.
 Mouse
flash.uiThe methods of the Mouse class are used to hide and show the mouse pointer, or to set the pointer to a specific style.
 MouseCursor
flash.uiThe MouseCursor class is an enumeration of constant values used in setting the cursor property of the Mouse class.
 MouseEvent
flash.eventsFlash® Player dispatches MouseEvent objects into the event flow whenever mouse events occur.
 MovieClip
flash.displayThe MovieClip class inherits from the following classes: Sprite, DisplayObjectContainer, InteractiveObject, DisplayObject, and EventDispatcher.
 Namespace
Top LevelThe Namespace class contains methods and properties for defining and working with namespaces.
 NetConnection
flash.netThe NetConnection class creates a bidirectional connection between Flash Player and a Flash Media Server application or between Flash Player and an application server running Flash Remoting.
 NetStatusEvent
flash.eventsFlash® Player dispatches NetStatusEvent objects when a NetConnection, NetStream, or SharedObject object reports its status.
 NetStream
flash.netThe NetStream class opens a one-way streaming connection between Flash Player and Flash Media Server, or between Flash Player and the local file system.
 NetStreamInfo
flash.netThe NetStreamInfo class specifies the various Quality of Service (QOS) statistics related to a NetStream object and the underlying streaming buffer for audio, video, and data.
 NetStreamPlayOptions
flash.netThe NetStreamPlayOptions class specifies the various options that can be passed to the NetStream.play2() method.
 NetStreamPlayTransitions
flash.netThe NetStreamPlayTransitions class specifies the valid strings that you can use with the NetStreamPlayOptions.transition property.
 NewObjectSample
flash.samplerThe NewObjectSample class represents objects that are created within a getSamples() stream.
 Number
Top LevelA data type representing an IEEE-754 double-precision floating-point number.
 Object
Top LevelThe Object class is at the root of the ActionScript class hierarchy.
 ObjectEncoding
flash.netThe ObjectEncoding class allows classes that serialize objects (such as NetStream, NetConnection, SharedObject, and ByteArray) to work with prior versions of ActionScript.
 Orientation3D
flash.geomThe Orientation3D class is an enumeration of constant values for representing the orientation style of a Matrix3D object.
 PerspectiveProjection
flash.geomThe PerspectiveProjection class provides an easy way to assign or modify the perspective transformations of a display object and all of its children.
 PixelSnapping
flash.displayThe PixelSnapping class is an enumeration of constant values for setting the pixel snapping options by using the pixelSnapping property of a Bitmap object.
 Point
flash.geomThe Point object represents a location in a two-dimensional coordinate system, where x represents the horizontal axis and y represents the vertical axis.
 PrintJob
flash.printingThe PrintJob class lets you create content and print it to one or more pages.
 PrintJobOptions
flash.printingThe PrintJobOptions class contains properties to use with the options parameter of the PrintJob.addPage() method.
 PrintJobOrientation
flash.printingThis class provides values that are used by the PrintJob.orientation property for the image position of a printed page.
 ProgressEvent
flash.eventsFlash® Player dispatches ProgressEvent objects when a load operation has begun or a socket has received data.
 Proxy
flash.utilsThe Proxy class lets you override the default behavior of ActionScript operations (such as retrieving and modifying properties) on an object.
 QName
Top LevelQName objects represent qualified names of XML elements and attributes.
 RangeError
Top LevelA RangeError exception is thrown when a numeric value is outside the acceptable range.
 Rectangle
flash.geomA Rectangle object is an area defined by its position, as indicated by its top-left corner point (x, y) and by its width and its height.
 ReferenceError
Top LevelA ReferenceError exception is thrown when a reference to an undefined property is attempted on a sealed (nondynamic) object.
 RegExp
Top LevelThe RegExp class lets you work with regular expressions, which are patterns that you can use to perform searches in strings and to replace text in strings.
 RenderingMode
flash.text.engineThe RenderingMode class provides values for rendering mode in the flash.text.engine.FontDescription class.
 Responder
flash.netThe Responder class provides an object that is used in NetConnection.call() to handle return values from the server related to the success or failure of specific operations.
 Sample
flash.samplerThe Sample class creates objects that hold memory analysis information over distinct durations.
 SampleDataEvent
flash.eventsDispatched when the player requests new audio data.
 Scene
flash.displayThe Scene class includes properties for identifying the name, labels, and number of frames in a scene.
 ScriptTimeoutError
flash.errorsThe ScriptTimeoutError exception is thrown when the script timeout interval is reached.
 Security
flash.systemThe Security class lets you specify how content in different domains can communicate with each other.
 SecurityDomain
flash.systemThe SecurityDomain class represents the current security "sandbox," also known as a security domain.
 SecurityError
Top LevelThe SecurityError exception is thrown when some type of security violation takes place.
 SecurityErrorEvent
flash.eventsFlash® Player dispatches SecurityErrorEvent objects to report the occurrence of a security error.
 SecurityPanel
flash.systemThe SecurityPanel class provides values for specifying which Security Settings panel you want to display.
 Shader
flash.displayA Shader instance represents a Pixel Bender shader kernel in ActionScript.
 ShaderData
flash.displayA ShaderData object contains properties representing any parameters and inputs for a shader kernel, as well as properties containing any metadata specified for the shader.
 ShaderEvent
flash.eventsA ShaderEvent is dispatched when a shader operation launched from a ShaderJob finishes.
 ShaderFilter
flash.filtersThe ShaderFilter class applies a filter by executing a shader on the object being filtered.
 ShaderInput
flash.displayA ShaderInput instance represents a single input image for a shader kernel.
 ShaderJob
flash.displayA ShaderJob instance is used to execute a shader operation in stand-alone mode.
 ShaderParameter
flash.displayA ShaderParameter instance represents a single input parameter of a shader kernel.
 ShaderParameterType
flash.displayThis class defines the constants that represent the possible values for the ShaderParameter class's type property.
 ShaderPrecision
flash.displayThis class defines the constants that represent the possible values for the Shader class's precisionHint property.
 Shape
flash.displayThe Shape class is used to create lightweight shapes by using the ActionScript drawing application program interface (API).
 SharedObject
flash.netThe SharedObject class is used to read and store limited amounts of data on a user's computer or on a server.
 SharedObjectFlushStatus
flash.netThe SharedObjectFlushStatus class provides values for the code returned from a call to the SharedObject.flush() method.
 SimpleButton
flash.displayThe SimpleButton class lets you control all instances of button symbols in a SWF file.
 Socket
flash.netThe Socket class enables ActionScript code to make socket connections and to read and write raw binary data.
 Sound
flash.mediaThe Sound class lets you work with sound in an application.
 SoundChannel
flash.mediaThe SoundChannel class controls a sound in an application.
 SoundCodec
flash.mediaThe SoundCodec class is an enumeration of constant values used in setting the codec property of the Microphone class.
 SoundLoaderContext
flash.mediaThe SoundLoaderContext class provides security checks for SWF files that load sound.
 SoundMixer
flash.mediaThe SoundMixer class contains static properties and methods for global sound control in the application.
 SoundTransform
flash.mediaThe SoundTransform class contains properties for volume and panning.
 SpaceJustifier
flash.text.engineThe SpaceJustifier class represents properties that control the justification options for text lines in a text block.
 SpreadMethod
flash.displayThe SpreadMethod class provides values for the spreadMethod parameter in the beginGradientFill() and lineGradientStyle() methods of the Graphics class.
 Sprite
flash.displayThe Sprite class is a basic display list building block: a display list node that can display graphics and can also contain children.
 StackFrame
flash.samplerThe StackFrame class provides access to the properties of a data block containing a function.
 StackOverflowError
flash.errorsActionScript throws a StackOverflowError exception when the stack available to the script is exhausted.
 Stage
flash.displayThe Stage class represents the main drawing area.
 StageAlign
flash.displayThe StageAlign class provides constant values to use for the Stage.align property.
 StageDisplayState
flash.displayThe StageDisplayState class provides values for the Stage.displayState property.
 StageQuality
flash.displayThe StageQuality class provides values for the Stage.quality property.
 StageScaleMode
flash.displayThe StageScaleMode class provides values for the Stage.scaleMode property.
 StaticText
flash.textThis class represents StaticText objects on the display list.
 StatusEvent
flash.eventsFlash® Player dispatches StatusEvent objects when a device, such as a camera or microphone, or an object such as a LocalConnection object reports its status.
 String
Top LevelThe String class is a data type that represents a string of characters.
 StyleSheet
flash.textThe StyleSheet class lets you create a StyleSheet object that contains text formatting rules for font size, color, and other styles.
 SWFVersion
flash.displayThe SWFVersion class is an enumeration of constant values that indicate the file format version of a loaded SWF file.
 SyncEvent
flash.eventsFlash® Player dispatches SyncEvent objects when a remote SharedObject instance has been updated by the server.
 SyntaxError
Top LevelA SyntaxError exception is thrown when a parsing error occurs, for one of the following reasons:.
 System
flash.systemThe System class contains properties related to certain operations that take place on the user's computer, such as operations with shared objects, local settings for cameras and microphones, and use of the Clipboard.
 TabAlignment
flash.text.engineThe TabAlignment class is an enumeration of constant values that you can use to set the tabAlignment property of the TabStop class.
 TabStop
flash.text.engineThe TabStop class represents the properties of a tab stop in a text block.
 TextBaseline
flash.text.engineThe TextBaseline class is an enumeration of constant values to use in setting the dominantBaseline and alignmentBaseline properties of the ElementFormat class.
 TextBlock
flash.text.engineThe TextBlock class is a factory for the creation of TextLine objects, which you can render by placing them on the display list.
 TextColorType
flash.textThe TextColorType class provides color values for the flash.text.TextRenderer class.
 TextDisplayMode
flash.textThe TextDisplayMode class contains values that control the subpixel anti-aliasing of the advanced anti-aliasing system.
 TextElement
flash.text.engineThe TextElement class represents a string of formatted text.
 TextEvent
flash.eventsFlash® Player dispatches TextEvent objects when a user enters text in a text field or clicks a hyperlink in an HTML-enabled text field.
 TextField
flash.textThe TextField class is used to create display objects for text display and input.
 TextFieldAutoSize
flash.textThe TextFieldAutoSize class is an enumeration of constant values used in setting the autoSize property of the TextField class.
 TextFieldType
flash.textThe TextFieldType class is an enumeration of constant values used in setting the type property of the TextField class.
 TextFormat
flash.textThe TextFormat class represents character formatting information.
 TextFormatAlign
flash.textThe TextFormatAlign class provides values for text alignment in the TextFormat class.
 TextJustifier
flash.text.engineThe TextJustifier class is an abstract base class for the justifier types that you can apply to a TextBlock, specifically the EastAsianJustifier and SpaceJustifier classes.
 TextLine
flash.text.engineThe TextLine class is used to display text on the display list.
 TextLineCreationResult
flash.text.engineThe TextLineCreationResult class is an enumeration of constant values used with TextBlock.textLineCreationResult.
 TextLineMetrics
flash.textThe TextLineMetrics class contains information about the text position and measurements of a line of text within a text field.
 TextLineMirrorRegion
flash.text.engineThe TextLineMirrorRegion class represents a portion of a text line wherein events are mirrored to another event dispatcher.
 TextLineValidity
flash.text.engineThe TextLineValidity class is an enumeration of constant values for setting the validity property of the TextLine class.
 TextRenderer
flash.textThe TextRenderer class provides functionality for the advanced anti-aliasing capability of embedded fonts.
 TextRotation
flash.text.engineThe TextRotation class is an enumeration of constant values used with the following properties: ElementFormat.textRotation, ContentElement.textRotation, TextBlock.lineRotation, and TextLine.getAtomTextRotation().
 TextSnapshot
flash.textTextSnapshot objects let you work with static text in a movie clip.
 Timer
flash.utilsThe Timer class is the interface to Flash Player timers.
 TimerEvent
flash.eventsFlash® Player dispatches TimerEvent objects whenever a Timer object reaches the interval specified by the Timer.delay property.
 Transform
flash.geomThe Transform class provides access to color adjustment properties and two- or three-dimensional transformation objects that can be applied to a display object.
 TriangleCulling
flash.displayDefines codes for culling algorithms that determine which triangles not to render when drawing triangle paths.
 TypeError
Top LevelA TypeError exception is thrown when the actual type of an operand is different from the expected type.
 TypographicCase
flash.text.engineThe TypographicCase class is an enumeration of constant values for setting the typographicCase property of the ElementFormat class.
 uint
Top LevelThe uint class provides methods for working with a data type representing a 32-bit unsigned integer.
 URIError
Top LevelA URIError exception is thrown when one of the global URI handling functions is used in a way that is incompatible with its definition.
 URLLoader
flash.netThe URLLoader class downloads data from a URL as text, binary data, or URL-encoded variables.
 URLLoaderDataFormat
flash.netThe URLLoaderDataFormat class provides values that specify how downloaded data is received.
 URLRequest
flash.netThe URLRequest class captures all of the information in a single HTTP request.
 URLRequestHeader
flash.netA URLRequestHeader object encapsulates a single HTTP request header and consists of a name/value pair.
 URLRequestMethod
flash.netThe URLRequestMethod class provides values that specify whether the URLRequest object should use the POST method or the GET method when sending data to a server.
 URLStream
flash.netThe URLStream class provides low-level access to downloading URLs.
 URLVariables
flash.netThe URLVariables class allows you to transfer variables between an application and a server.
 Utils3D
flash.geomThe Utils3D class contains static methods that simplify the implementation of certain three-dimensional matrix operations.
 Vector
Top LevelThe Vector class lets you access and manipulate a vector — an array whose elements all have the same data type.
 Vector3D
flash.geomThe Vector3D class represents a point or a location in the three-dimensional space using the Cartesian coordinates x, y, and z.
 VerifyError
Top LevelThe VerifyError class represents an error that occurs when a malformed or corrupted SWF file is encountered.
 Video
flash.mediaThe Video class displays live or recorded video in an application without embedding the video in your SWF file.
 XML
Top LevelThe XML class contains methods and properties for working with XML objects.
 XMLDocument
flash.xmlThe XMLDocument class represents the legacy XML object that was present in ActionScript 2.0.
 XMLList
Top LevelThe XMLList class contains methods for working with one or more XML elements.
 XMLNode
flash.xmlThe XMLNode class represents the legacy XML object that was present in ActionScript 2.0 and that was renamed in ActionScript 3.0.
 XMLNodeType
flash.xmlThe XMLNodeType class contains constants used with XMLNode.nodeType.
 XMLSocket
flash.netThe XMLSocket class implements client sockets that let the computer that is running Flash Player communicate with a server computer identified by an IP address or domain name.
 XMLUI
adobe.utilsThe XMLUI class enables communication with SWF files that are used as custom user interfaces for the Flash authoring tool's extensibility features.