The flash.display package contains the core classes that the Flash Player uses to build visual displays.
| Class | Description |
---|
| ActionScriptVersion | The ActionScriptVersion class is an enumeration of constant values that
indicate the language version of a loaded SWF file. |
| AVM1Movie | AVM1Movie is a simple class that represents AVM1 movie clips, which use ActionScript 1.0 or 2.0. |
| Bitmap | The Bitmap class represents display objects that represent bitmap images. |
| BitmapData | The BitmapData class lets you work with the data (pixels) of a Bitmap object. |
| BitmapDataChannel | The BitmapDataChannel class is an enumeration of constant values that indicate which channel to
use: red, blue, green, or alpha transparency. |
| BlendMode | A class that provides constant values for visual blend mode effects. |
| CapsStyle | The CapsStyle class is an enumeration of constant values that specify the caps style to use in drawing lines. |
| ColorCorrection | The ColorCorrection class provides values for the flash.display.Stage.colorCorrection property. |
| ColorCorrectionSupport | The ColorCorrectionSupport class provides values for the flash.display.Stage.colorCorrectionSupport property. |
| DisplayObject | The DisplayObject class is the base class for all objects that can be placed on
the display list. |
| DisplayObjectContainer | The DisplayObjectContainer class is the base class for all objects that can serve as display object containers on
the display list. |
| FrameLabel | The FrameLabel object contains properties that specify a frame number and the
corresponding label name. |
| GradientType | The GradientType class provides values for the type parameter in the
beginGradientFill() and lineGradientStyle() methods of the flash.display.Graphics class. |
| Graphics | The Graphics class contains a set of methods that you can use to create a vector shape. |
| GraphicsBitmapFill | Defines a bitmap fill. |
| GraphicsEndFill | Indicates the end of a graphics fill. |
| GraphicsGradientFill | Defines a gradient fill. |
| GraphicsPath | A collection of drawing commands and the coordinate parameters for those commands. |
| GraphicsPathCommand | Defines the values to use for specifying path-drawing commands. |
| GraphicsPathWinding | The GraphicsPathWinding class provides values for the flash.display.GraphicsPath.winding property
and the flash.display.Graphics.drawPath() method
to determine the direction to draw a path. |
| GraphicsShaderFill | Defines a shader fill. |
| GraphicsSolidFill | Defines a solid fill. |
| GraphicsStroke | Defines a line style or stroke. |
| GraphicsTrianglePath | Defines an ordered set of triangles that can be rendered using
either (u,v) fill coordinates or a normal fill. |
| InteractiveObject | The InteractiveObject class is the abstract base class for all display objects with which the user can
interact, using the mouse and keyboard. |
| InterpolationMethod | The InterpolationMethod class provides values for the interpolationMethod
parameter in the Graphics.beginGradientFill() and
Graphics.lineGradientStyle() methods. |
| JointStyle | The JointStyle class is an enumeration of constant values that specify the joint style to use in drawing lines. |
| LineScaleMode | The LineScaleMode class provides values for the scaleMode
parameter in the Graphics.lineStyle() method. |
| Loader | The Loader class is used to load SWF files or image (JPG, PNG, or GIF) files. |
| LoaderInfo | The LoaderInfo class provides information about a loaded SWF file or a loaded image file
(JPEG, GIF, or PNG). |
| MorphShape | The MorphShape class represents MorphShape objects on the display list. |
| MovieClip | The MovieClip class inherits from the following classes: Sprite, DisplayObjectContainer,
InteractiveObject, DisplayObject, and EventDispatcher. |
| PixelSnapping | The PixelSnapping class is an enumeration of constant values for setting the pixel snapping options
by using the pixelSnapping property of a Bitmap object. |
| Scene | The Scene class includes properties for identifying the name, labels, and number of frames
in a scene. |
| Shader | A Shader instance represents a Pixel Bender shader kernel in ActionScript. |
| ShaderData | A ShaderData object contains properties representing any parameters and
inputs for a shader kernel, as well as properties containing any metadata
specified for the shader. |
| ShaderInput | A ShaderInput instance represents a single input image for
a shader kernel. |
| ShaderJob | A ShaderJob instance is used to execute a shader operation in stand-alone mode. |
| ShaderParameter | A ShaderParameter instance represents a single input parameter of
a shader kernel. |
| ShaderParameterType | This class defines the constants that represent the possible values for
the ShaderParameter class's type property. |
| ShaderPrecision | This class defines the constants that represent the possible values for
the Shader class's precisionHint property. |
| Shape | The Shape class is used to create lightweight shapes by using the ActionScript drawing application program interface (API). |
| SimpleButton | The SimpleButton class lets you control all instances of button symbols in a SWF
file. |
| SpreadMethod | The SpreadMethod class provides values for the spreadMethod parameter
in the beginGradientFill() and lineGradientStyle() methods of the Graphics class. |
| Sprite | The Sprite class is a basic display list building block: a display list node that can display
graphics and can also contain children. |
| Stage | The Stage class represents the main drawing area. |
| StageAlign | The StageAlign class provides constant values to use for the Stage.align property. |
| StageDisplayState | The StageDisplayState class provides values for the Stage.displayState property. |
| StageQuality | The StageQuality class provides values for the Stage.quality property. |
| StageScaleMode | The StageScaleMode class provides values for the Stage.scaleMode property. |
| SWFVersion | The SWFVersion class is an enumeration of constant values that indicate the
file format version of a loaded SWF file. |
| TriangleCulling | Defines codes for culling algorithms that determine which triangles not to render when drawing triangle paths. |