Packageflash.events
Classpublic class Event
InheritanceEvent Inheritance Object
Subclasses ActivityEvent, ContextMenuEvent, FocusEvent, HTTPStatusEvent, KeyboardEvent, MouseEvent, NetStatusEvent, ProgressEvent, SampleDataEvent, ShaderEvent, StatusEvent, SyncEvent, TextEvent, TimerEvent

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

The Event class is used as the base class for the creation of Event objects, which are passed as parameters to event listeners when an event occurs.

The properties of the Event class carry basic information about an event, such as the event's type or whether the event's default behavior can be canceled. For many events, such as the events represented by the Event class constants, this basic information is sufficient. Other events, however, may require more detailed information. API defines several Event subclasses for common events that require additional information. Events associated with each of the Event subclasses are described in the documentation for each class.

The methods of the Event class can be used in event listener functions to affect the behavior of the event object. Some events have an associated default behavior. For example, the doubleClick event has an associated default behavior that highlights the word under the mouse pointer at the time of the event. Your event listener can cancel this behavior by calling the preventDefault() method. You can also make the current event listener the last one to process an event by calling the stopPropagation() or stopImmediatePropagation() method.

View the examples

See also

flash.events.EventDispatcher
Event objects


Public Properties
 PropertyDefined By
  bubbles : Boolean
[read-only] Indicates whether an event is a bubbling event.
Event
  cancelable : Boolean
[read-only] Indicates whether the behavior associated with the event can be prevented.
Event
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
  currentTarget : Object
[read-only] The object that is actively processing the Event object with an event listener.
Event
  eventPhase : uint
[read-only] The current phase in the event flow.
Event
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
  target : Object
[read-only] The event target.
Event
  type : String
[read-only] The type of event.
Event
Public Methods
 MethodDefined By
  
Event(type:String, bubbles:Boolean = false, cancelable:Boolean = false)
Creates an Event object to pass as a parameter to event listeners.
Event
  
Duplicates an instance of an Event subclass.
Event
  
formatToString(className:String, ... arguments):String
A utility function for implementing the toString() method in your custom Event class.
Event
 Inherited
Indicates whether an object has a specified property defined.
Object
  
Checks whether preventDefault() has been called on the event.
Event
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
  
Cancels an event's default behavior if that behavior can be canceled.
Event
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
  
Prevents processing of any event listeners in the current node and any subsequent nodes in the event flow.
Event
  
Prevents processing of any event listeners in nodes subsequent to the current node in the event flow.
Event
  
Returns a string containing all the properties of the Event object.
Event
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined By
  ACTIVATE : String = "activate"
[static] Defines the value of the type property of an activate event object.
Event
  ADDED : String = "added"
[static] Defines the value of the type property of an added event object.
Event
  ADDED_TO_STAGE : String = "addedToStage"
[static] Defines the value of the type property of an addedToStage event object.
Event
  CANCEL : String = "cancel"
[static] Defines the value of the type property of a cancel event object.
Event
  CHANGE : String = "change"
[static] Defines the value of the type property of a change event object.
Event
  CLEAR : String = "clear"
[static] Defines the value of the type property of a clear event object.
Event
  CLOSE : String = "close"
[static] Defines the value of the type property of a close event object.
Event
  COMPLETE : String = "complete"
[static] Defines the value of the type property of a complete event object.
Event
  CONNECT : String = "connect"
[static] Defines the value of the type property of a connect event object.
Event
  COPY : String = "copy"
[static] Defines the value of the type property of a copy event object.
Event
  CUT : String = "cut"
[static] Defines the value of the type property of a cut event object.
Event
  DEACTIVATE : String = "deactivate"
[static] Defines the value of the type property of a deactivate event object.
Event
  ENTER_FRAME : String = "enterFrame"
[static] Defines the value of the type property of an enterFrame event object.
Event
  EXIT_FRAME : String = "exitFrame"
[static] Defines the value of the type property of an exitFrame event object.
Event
  FRAME_CONSTRUCTED : String = "frameConstructed"
[static] Defines the value of the type property of an frameConstructed event object.
Event
  FULLSCREEN : String = "fullScreen"
[static] The Event.FULLSCREEN constant defines the value of the type property of a fullScreen event object.
Event
  ID3 : String = "id3"
[static] Defines the value of the type property of an id3 event object.
Event
  INIT : String = "init"
[static] Defines the value of the type property of an init event object.
Event
  MOUSE_LEAVE : String = "mouseLeave"
[static] Defines the value of the type property of a mouseLeave event object.
Event
  OPEN : String = "open"
[static] Defines the value of the type property of an open event object.
Event
  PASTE : String = "paste"
[static] Defines the value of the type property of a paste event object.
Event
  REMOVED : String = "removed"
[static] Defines the value of the type property of a removed event object.
Event
  REMOVED_FROM_STAGE : String = "removedFromStage"
[static] Defines the value of the type property of a removedFromStage event object.
Event
  RENDER : String = "render"
[static] Defines the value of the type property of a render event object.
Event
  RESIZE : String = "resize"
[static] Defines the value of the type property of a resize event object.
Event
  SCROLL : String = "scroll"
[static] Defines the value of the type property of a scroll event object.
Event
  SELECT : String = "select"
[static] Defines the value of the type property of a select event object.
Event
  SELECT_ALL : String = "selectAll"
[static] Defines the value of the type property of a selectAll event object.
Event
  SOUND_COMPLETE : String = "soundComplete"
[static] Defines the value of the type property of a soundComplete event object.
Event
  TAB_CHILDREN_CHANGE : String = "tabChildrenChange"
[static] Defines the value of the type property of a tabChildrenChange event object.
Event
  TAB_ENABLED_CHANGE : String = "tabEnabledChange"
[static] Defines the value of the type property of a tabEnabledChange event object.
Event
  TAB_INDEX_CHANGE : String = "tabIndexChange"
[static] Defines the value of the type property of a tabIndexChange event object.
Event
  UNLOAD : String = "unload"
[static] Defines the value of the type property of an unload event object.
Event
Property Detail
bubblesproperty
bubbles:Boolean  [read-only]

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Indicates whether an event is a bubbling event. If the event can bubble, this value is true ; otherwise it is false .

When an event occurs, it moves through the three phases of the event flow: the capture phase, which flows from the top of the display list hierarchy to the node just before the target node; the target phase, which comprises the target node; and the bubbling phase, which flows from the node subsequent to the target node back up the display list hierarchy.

Some events, such as the activate and unload events, do not have a bubbling phase. The bubbles property has a value of false for events that do not have a bubbling phase.



Implementation
    public function get bubbles():Boolean

See also

cancelableproperty 
cancelable:Boolean  [read-only]

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Indicates whether the behavior associated with the event can be prevented. If the behavior can be canceled, this value is true ; otherwise it is false .



Implementation
    public function get cancelable():Boolean

See also

currentTargetproperty 
currentTarget:Object  [read-only]

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

The object that is actively processing the Event object with an event listener. For example, if a user clicks an OK button, the current target could be the node containing that button or one of its ancestors that has registered an event listener for that event.



Implementation
    public function get currentTarget():Object

See also

eventPhaseproperty 
eventPhase:uint  [read-only]

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

The current phase in the event flow. This property can contain the following numeric values:



Implementation
    public function get eventPhase():uint

See also

targetproperty 
target:Object  [read-only]

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

The event target. This property contains the target node. For example, if a user clicks an OK button, the target node is the display list node containing that button.



Implementation
    public function get target():Object

See also

typeproperty 
type:String  [read-only]

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

The type of event. The type is case-sensitive.



Implementation
    public function get type():String

See also

Constructor Detail
Event()Constructor
public function Event(type:String, bubbles:Boolean = false, cancelable:Boolean = false)

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Creates an Event object to pass as a parameter to event listeners.

Parameters
type:String — The type of the event, accessible as Event.type .
 
bubbles:Boolean (default = false) — Determines whether the Event object participates in the bubbling stage of the event flow. The default value is false .
 
cancelable:Boolean (default = false) — Determines whether the Event object can be canceled. The default values is false .
Method Detail
clone()method
public function clone():Event

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Duplicates an instance of an Event subclass.

Returns a new Event object that is a copy of the original instance of the Event object. You do not normally call clone() ; the EventDispatcher class calls it automatically when you redispatch an event—that is, when you call dispatchEvent(event) from a handler that is handling event .

The new Event object includes all the properties of the original.

When creating your own custom Event class, you must override the inherited Event.clone() method in order for it to duplicate the properties of your custom class. If you do not set all the properties that you add in your event subclass, those properties will not have the correct values when listeners handle the redispatched event.

In this example, PingEvent is a subclass of Event and therefore implements its own version of clone() .

class PingEvent extends Event {
   var URL:String;
   
  public override function clone():Event {
        return new PingEvent(type, bubbles, cancelable, URL);
     }
  }

Returns
Event — A new Event object that is identical to the original.

See also

formatToString()method 
public function formatToString(className:String, ... arguments):String

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

A utility function for implementing the toString() method in your custom Event class. Overriding the toString() method is recommended, but not required.

class PingEvent extends Event {
   var URL:String;
  
  public override function toString():String { 
   return formatToString("PingEvent", "type", "bubbles", "cancelable", "eventPhase", "URL"); 
     }
  }

Parameters

className:String — The name of your custom Event class. In the previous example, the className parameter is PingEvent .
 
... arguments — The properties of the Event class and the properties that you add in your custom Event class. In the previous example, the ...arguments parameter includes type , bubbles , cancelable , eventPhase , and URL .

Returns
String — The name of your custom Event class and the String value of your ...arguments parameter.
isDefaultPrevented()method 
public function isDefaultPrevented():Boolean

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Checks whether preventDefault() has been called on the event. If preventDefault() has been called, returns true ; otherwise, returns false .

Returns
Boolean — If preventDefault() has been called, returns true ; otherwise, returns false .

See also

preventDefault()method 
public function preventDefault():void

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Cancels an event's default behavior if that behavior can be canceled.

Many events have associated behaviors that Flash Player carries out by default. For example, if a user types a character into a text field, the default behavior is that the character is displayed in the text field. Because the TextEvent.TEXT_INPUT event's default behavior can be canceled, you can use the preventDefault() method to prevent the character from appearing.

An example of a behavior that is not cancelable is the default behavior associated with the Event.REMOVED event, which is generated whenever Flash Player is about to remove a display object from the display list. The default behavior (removing the element) cannot be canceled, so the preventDefault() method has no effect on this default behavior.

You can use the Event.cancelable property to check whether you can prevent the default behavior associated with a particular event. If the value of Event.cancelable is true , then preventDefault() can be used to cancel the event; otherwise, preventDefault() has no effect.

See also

stopImmediatePropagation()method 
public function stopImmediatePropagation():void

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Prevents processing of any event listeners in the current node and any subsequent nodes in the event flow. This method takes effect immediately, and it affects event listeners in the current node. In contrast, the stopPropagation() method doesn't take effect until all the event listeners in the current node finish processing.

Note: This method does not cancel the behavior associated with this event; see preventDefault() for that functionality.

See also

stopPropagation()method 
public function stopPropagation():void

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Prevents processing of any event listeners in nodes subsequent to the current node in the event flow. This method does not affect any event listeners in the current node ( currentTarget ). In contrast, the stopImmediatePropagation() method prevents processing of event listeners in both the current node and subsequent nodes. Additional calls to this method have no effect. This method can be called in any phase of the event flow.

Note: This method does not cancel the behavior associated with this event; see preventDefault() for that functionality.

See also

toString()method 
public function toString():String

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Returns a string containing all the properties of the Event object. The string is in the following format:

[Event type= value bubbles= value cancelable= value ]

Returns
String — A string containing all the properties of the Event object.

See also

Constant Detail
ACTIVATEConstant
public static const ACTIVATE:String = "activate"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of an activate event object.

Note: This event has neither a "capture phase" nor a "bubble phase", which means that event listeners must be added directly to any potential targets, whether the target is on the display list or not.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target Any DisplayObject instance with a listener registered for the activate event.

See also

ADDEDConstant 
public static const ADDED:String = "added"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of an added event object.

This event has the following properties:

PropertyValue
bubbles true
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The DisplayObject instance being added to the display list. The target is not always the object in the display list that registered the event listener. Use the currentTarget property to access the object in the display list that is currently processing the event.

See also

ADDED_TO_STAGEConstant 
public static const ADDED_TO_STAGE:String = "addedToStage"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9.0.28.0

Defines the value of the type property of an addedToStage event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The DisplayObject instance being added to the on stage display list, either directly or through the addition of a sub tree in which the DisplayObject instance is contained. If the DisplayObject instance is being directly added, the added event occurs before this event.

See also

CANCELConstant 
public static const CANCEL:String = "cancel"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of a cancel event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target A reference to the object on which the operation is canceled.

See also

CHANGEConstant 
public static const CHANGE:String = "change"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of a change event object.

This event has the following properties:

PropertyValue
bubbles true
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The object that has had its value modified. The target is not always the object in the display list that registered the event listener. Use the currentTarget property to access the object in the display list that is currently processing the event.

See also

CLEARConstant 
public static const CLEAR:String = "clear"

Language Version: ActionScript 3.0
Runtime Versions:  10, 1.5

Defines the value of the type property of a clear event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target Any InteractiveObject instance with a listener registered for the clear event.

See also

flash.events.InteractiveObject.clear
CLOSEConstant 
public static const CLOSE:String = "close"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of a close event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The object whose connection has been closed.

See also

COMPLETEConstant 
public static const COMPLETE:String = "complete"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of a complete event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The network object that has completed loading.

See also

CONNECTConstant 
public static const CONNECT:String = "connect"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of a connect event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The Socket or XMLSocket object that has established a network connection.

See also

COPYConstant 
public static const COPY:String = "copy"

Language Version: ActionScript 3.0
Runtime Versions:  10, 1.5

Defines the value of the type property of a copy event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target Any InteractiveObject instance with a listener registered for the copy event.

See also

flash.events.InteractiveObject.copy
CUTConstant 
public static const CUT:String = "cut"

Language Version: ActionScript 3.0
Runtime Versions:  10, 1.5

Defines the value of the type property of a cut event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target Any InteractiveObject instance with a listener registered for the cut event.

See also

flash.events.InteractiveObject.cut
DEACTIVATEConstant 
public static const DEACTIVATE:String = "deactivate"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of a deactivate event object.

Note: This event has neither a "capture phase" nor a "bubble phase", which means that event listeners must be added directly to any potential targets, whether the target is on the display list or not.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target Any DisplayObject instance with a listener registered for the deactivate event.

See also

ENTER_FRAMEConstant 
public static const ENTER_FRAME:String = "enterFrame"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of an enterFrame event object.

Note: This event has neither a "capture phase" nor a "bubble phase", which means that event listeners must be added directly to any potential targets, whether the target is on the display list or not.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target Any DisplayObject instance with a listener registered for the enterFrame event.

See also

EXIT_FRAMEConstant 
public static const EXIT_FRAME:String = "exitFrame"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of an exitFrame event object.

Note: This event has neither a "capture phase" nor a "bubble phase", which means that event listeners must be added directly to any potential targets, whether the target is on the display list or not.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target Any DisplayObject instance with a listener registered for the enterFrame event.

See also

FRAME_CONSTRUCTEDConstant 
public static const FRAME_CONSTRUCTED:String = "frameConstructed"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of an frameConstructed event object.

Note: This event has neither a "capture phase" nor a "bubble phase", which means that event listeners must be added directly to any potential targets, whether the target is on the display list or not.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target Any DisplayObject instance with a listener registered for the frameConstructed event.

See also

FULLSCREENConstant 
public static const FULLSCREEN:String = "fullScreen"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

The Event.FULLSCREEN constant defines the value of the type property of a fullScreen event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The Stage object.

See also

ID3Constant 
public static const ID3:String = "id3"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of an id3 event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The Sound object loading the MP3 for which ID3 data is now available. The target is not always the object in the display list that registered the event listener. Use the currentTarget property to access the object in the display list that is currently processing the event.

See also

INITConstant 
public static const INIT:String = "init"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of an init event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The LoaderInfo object associated with the SWF file being loaded.

See also

MOUSE_LEAVEConstant 
public static const MOUSE_LEAVE:String = "mouseLeave"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of a mouseLeave event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The Stage object. The target is not always the object in the display list that registered the event listener. Use the currentTarget property to access the object in the display list that is currently processing the event.

See also

OPENConstant 
public static const OPEN:String = "open"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of an open event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The network object that has opened a connection.

See also

PASTEConstant 
public static const PASTE:String = "paste"

Language Version: ActionScript 3.0
Runtime Versions:  10, 1.5

Defines the value of the type property of a paste event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target Any InteractiveObject instance with a listener registered for the paste event.

See also

flash.events.InteractiveObject.paste
REMOVEDConstant 
public static const REMOVED:String = "removed"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of a removed event object.

This event has the following properties:

PropertyValue
bubbles true
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The DisplayObject instance to be removed from the display list. The target is not always the object in the display list that registered the event listener. Use the currentTarget property to access the object in the display list that is currently processing the event.

See also

REMOVED_FROM_STAGEConstant 
public static const REMOVED_FROM_STAGE:String = "removedFromStage"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9.0.28.0

Defines the value of the type property of a removedFromStage event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The DisplayObject instance being removed from the on stage display list, either directly or through the removal of a sub tree in which the DisplayObject instance is contained. If the DisplayObject instance is being directly removed, the removed event occurs before this event.

See also

RENDERConstant 
public static const RENDER:String = "render"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of a render event object.

Note: This event has neither a "capture phase" nor a "bubble phase", which means that event listeners must be added directly to any potential targets, whether the target is on the display list or not.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; the default behavior cannot be canceled.
currentTarget The object that is actively processing the Event object with an event listener.
target Any DisplayObject instance with a listener registered for the render event.

See also

RESIZEConstant 
public static const RESIZE:String = "resize"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of a resize event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The Stage object.

See also

SCROLLConstant 
public static const SCROLL:String = "scroll"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of a scroll event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The TextField object that has been scrolled. The target is not always the object in the display list that registered the event listener. Use the currentTarget property to access the object in the display list that is currently processing the event.

See also

SELECTConstant 
public static const SELECT:String = "select"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of a select event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The FileReference object on which an item has been selected.

See also

SELECT_ALLConstant 
public static const SELECT_ALL:String = "selectAll"

Language Version: ActionScript 3.0
Runtime Versions:  10, 1.5

Defines the value of the type property of a selectAll event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target Any InteractiveObject instance with a listener registered for the selectAll event.

See also

flash.events.InteractiveObject.selectAll
SOUND_COMPLETEConstant 
public static const SOUND_COMPLETE:String = "soundComplete"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of a soundComplete event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The Sound object on which a sound has finished playing.

See also

TAB_CHILDREN_CHANGEConstant 
public static const TAB_CHILDREN_CHANGE:String = "tabChildrenChange"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of a tabChildrenChange event object.

This event has the following properties:

PropertyValue
bubbles true
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The object whose tabChildren flag has changed. The target is not always the object in the display list that registered the event listener. Use the currentTarget property to access the object in the display list that is currently processing the event.

See also

TAB_ENABLED_CHANGEConstant 
public static const TAB_ENABLED_CHANGE:String = "tabEnabledChange"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of a tabEnabledChange event object.

This event has the following properties:

PropertyValue
bubbles true
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The InteractiveObject whose tabEnabled flag has changed. The target is not always the object in the display list that registered the event listener. Use the currentTarget property to access the object in the display list that is currently processing the event.

See also

TAB_INDEX_CHANGEConstant 
public static const TAB_INDEX_CHANGE:String = "tabIndexChange"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of a tabIndexChange event object.

This event has the following properties:

PropertyValue
bubbles true
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The object whose tabIndex has changed. The target is not always the object in the display list that registered the event listener. Use the currentTarget property to access the object in the display list that is currently processing the event.

See also

UNLOADConstant 
public static const UNLOAD:String = "unload"

Language Version: ActionScript 3.0
Runtime Versions:  1.0, 9

Defines the value of the type property of an unload event object.

This event has the following properties:

PropertyValue
bubbles false
cancelable false ; there is no default behavior to cancel.
currentTarget The object that is actively processing the Event object with an event listener.
target The LoaderInfo object associated with the SWF file being unloaded or replaced.

See also

Examples How to use examples

The following example uses the EventExample class and the Square custom class to demonstrate how to manage event bubbling.
package {
    import flash.display.Sprite;
    import flash.events.Event;
    import flash.events.MouseEvent;

    public class EventExample extends Sprite {
        
        public function EventExample() {
            var square_0:Square = new Square(300, 0x336633);
            addChild(square_0);
            
            var square_1:Square = new Square(250, 0x669966);
            square_0.addChild(square_1);

            var square_2:Square = new Square(200, 0x66CC66);
            square_1.addChild(square_2);

            var square_3:Square = new Square(150, 0xAA0000);
            square_3.shouldBubble = false;
            square_2.addChild(square_3);

            var square_4:Square = new Square(100, 0x66FF66);
            square_3.addChild(square_4);

            var square_5:Square = new Square(50, 0xCC0000);
            square_5.shouldBubble = false;
            square_4.addChild(square_5);

            this.addEventListener(MouseEvent.CLICK, clickHandler);
        }
        
        private function clickHandler(e:Event):void {
            trace(">> stage: " + e.type + " event from " + e.target.name + " called on " + this.name);
            trace(">> --------------------------------------------");
        }
    }
}

import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;

class Square extends Sprite {
    private var sideLen:int;
    private var color:Number;
    public var shouldBubble:Boolean = true;

    public function Square(sideLen:int, color:Number) {
        this.sideLen = sideLen;
        this.color = color;
        init();
        draw();
    }
        
    private function init():void {
        buttonMode = true;
        this.addEventListener(MouseEvent.CLICK, firstClickHandler);
        this.addEventListener(MouseEvent.CLICK, secondClickHandler);
        this.addEventListener(MouseEvent.CLICK, thirdClickHandler);
    }
        
    private function draw():void {
        this.graphics.beginFill(color);
        this.graphics.drawRect(0, 0, sideLen, sideLen);
    }
        
    private function firstClickHandler(e:Event):void {
        trace(">> 1e: " + e.type + " event from " + e.target.name + " called on " + this.name);
        if(!shouldBubble) {
            e.stopPropagation();
        }
    }

    private function secondClickHandler(e:Event):void {
        trace(">> 2e: " + e.type + " event from " + e.target.name + " called on " + this.name);
        if(!shouldBubble) {
            e.stopImmediatePropagation();
            trace(">> --------------------------------------------");
        }
    }

    private function thirdClickHandler(e:Event):void {
        trace(">> 3e: " + e.type + " event from " + e.target.name + " called on " + this.name);
    }
}


The following example creates an interactive demonstration of the difference between ADDED and ADDED_TO_STAGE events, as well as the difference between REMOVED and REMOVED_FROM_STAGE events. Clicking a sprite will remove it from the stage as well as everything nested within it. For example, clicking the largest sprite will cause a REMOVED event as well as three REMOVED_FROM_STAGE events to fire.
package {
    import flash.display.Sprite;
    import flash.events.*;

    public class EventExample2 extends Sprite {
        public function EventExample2():void {
            var parentSprite:Sprite = createSprite("parentSprite",200);
            var childSprite:Sprite = createSprite("childSprite",100);
            var childOfChildSprite:Sprite = createSprite("childOfChildSprite",50);
            
            trace(":: Adding to Stage ::");
            this.addChild(parentSprite);
            trace(":: Adding to Stage ::");
            parentSprite.addChild(childSprite);
            trace(":: Adding to Stage ::");
            childSprite.addChild(childOfChildSprite);
        }
        private function createSprite(name:String,size:uint):Sprite {
            trace(":: Creating Sprite ::");
            var newSprite:Sprite = new Sprite();
            newSprite.name = name;
            newSprite.graphics.beginFill(0xFFFFFF * Math.random(),1);
            newSprite.graphics.drawRect(0,0,size,size);
            newSprite.graphics.endFill();
            newSprite.addEventListener(Event.ADDED, spriteAdded);
            newSprite.addEventListener(Event.ADDED_TO_STAGE, spriteAddedToStage);
            newSprite.addEventListener(Event.REMOVED, spriteRemoved);
            newSprite.addEventListener(Event.REMOVED_FROM_STAGE, spriteRemovedFromStage);
            newSprite.addEventListener(MouseEvent.CLICK, remove);
            return newSprite;
        }
        private function remove(event:Event) {
            if(event.target == event.currentTarget) {
                trace(":: Removing Clicked Sprite ::");
                var target:Sprite = Sprite(event.target);
                target.parent.removeChild(target);
            }
        }
        private function spriteRemovedFromStage(event:Event):void {
            trace("REMOVED_FROM_STAGE: " + event.target.name + " : " + event.currentTarget.name);
        }
        private function spriteRemoved(event:Event):void {
            trace("REMOVED: " + event.target.name + " from " + event.currentTarget.name);
        }
        private function spriteAddedToStage(event:Event):void {
            trace("ADDED_TO_STAGE: " + event.target.name + " : " + event.currentTarget.name);
        }
        private function spriteAdded(event:Event):void {
            trace("ADDED: " + event.target.name + " within " + event.currentTarget.name);
        }
    }
}