Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
b — Property, class flash.geom.Matrix |
| The value that affects the positioning of pixels
along the y axis when rotating or skewing an image. |
background — Property, class flash.text.TextField |
| Specifies whether the text field has a background fill. |
backgroundColor — Property, class flash.text.TextField |
| The color of the text field background. |
BACKSPACE — Constant Static Property, class flash.ui.Keyboard |
| Constant associated with the key code value for the Backspace key (8). |
bandwidth — Property, class flash.media.Camera |
| The maximum amount of bandwidth the current outgoing video feed can use, in bytes. |
baselineFontDescription — Property, class flash.text.engine.TextBlock |
| The font used to determine the baselines for all the lines created from the block, independent of their content. |
baselineFontSize — Property, class flash.text.engine.TextBlock |
| The font size used to calculate the baselines for the lines created from the block. |
baselineShift — Property, class flash.text.engine.ElementFormat |
| Indicates the baseline shift for the element in pixels. |
baselineZero — Property, class flash.text.engine.TextBlock |
| Specifies which baseline is at y=0 for lines created from this block. |
beginBitmapFill(bitmap:flash.display:BitmapData, matrix:flash.geom:Matrix, repeat:Boolean, smooth:Boolean) — method, class flash.display.Graphics |
| Fills a drawing area with a bitmap image. |
beginFill(color:uint, alpha:Number) — method, class flash.display.Graphics |
| Specifies a simple one-color fill that Flash Player uses for subsequent calls to other
Graphics methods (such as lineTo() or drawCircle()) for the object. |
beginGradientFill(type:String, colors:Array, alphas:Array, ratios:Array, matrix:flash.geom:Matrix, spreadMethod:String, interpolationMethod:String, focalPointRatio:Number) — method, class flash.display.Graphics |
| Specifies a gradient fill used by subsequent calls to other
Graphics methods (such as lineTo() or drawCircle()) for the object. |
beginShaderFill(shader:flash.display:Shader, matrix:flash.geom:Matrix) — method, class flash.display.Graphics |
| Specifies a shader fill that Flash Player uses for subsequent calls to other
Graphics methods (such as lineTo() or drawCircle()) for the object. |
BEST — Constant Static Property, class flash.display.StageQuality |
| Specifies very high rendering quality: graphics are anti-aliased using a 4 x 4 pixel
grid and bitmaps are always smoothed. |
BEVEL — Constant Static Property, class flash.display.JointStyle |
| Specifies beveled joints in the joints parameter of the
flash.display.Graphics.lineStyle() method. |
BevelFilter — final class, package flash.filters |
| The BevelFilter class lets you add a bevel effect to display objects. |
BevelFilter(distance:Number, angle:Number, highlightColor:uint, highlightAlpha:Number, shadowColor:uint, shadowAlpha:Number, blurX:Number, blurY:Number, strength:Number, quality:int, type:String, knockout:Boolean) — Constructor, class flash.filters.BevelFilter |
| Initializes a new BevelFilter instance with the specified parameters. |
bias — Property, class flash.filters.ConvolutionFilter |
| The amount of bias to add to the result of the matrix transformation. |
bidiLevel — Property, class flash.text.engine.TextBlock |
| Specifies the default bidirectional embedding level of the text in the text block. |
BIG_ENDIAN — Constant Static Property, class flash.utils.Endian |
| Indicates the most significant byte of the multibyte number appears first in the sequence of bytes. |
BINARY — Constant Static Property, class flash.net.URLLoaderDataFormat |
| Specifies that downloaded data is received as raw binary data. |
Bitmap — class, package flash.display |
| The Bitmap class represents display objects that represent bitmap images. |
Bitmap(bitmapData:flash.display:BitmapData, pixelSnapping:String, smoothing:Boolean) — Constructor, class flash.display.Bitmap |
| Initializes a Bitmap object to refer to the specified BitmapData object. |
bitmapData — Property, class flash.display.Bitmap |
| The BitmapData object being referenced. |
bitmapData — Property, class flash.display.GraphicsBitmapFill |
| A transparent or opaque bitmap image. |
bitmapData — Property, class flash.events.ShaderEvent |
| The BitmapData object that was passed to the ShaderJob.start() method. |
BitmapData — class, package flash.display |
| The BitmapData class lets you work with the data (pixels) of a Bitmap object. |
BitmapData(width:int, height:int, transparent:Boolean, fillColor:uint) — Constructor, class flash.display.BitmapData |
| Creates a BitmapData object with a specified width and height. |
BitmapDataChannel — final class, package flash.display |
| The BitmapDataChannel class is an enumeration of constant values that indicate which channel to
use: red, blue, green, or alpha transparency. |
BitmapFilter — class, package flash.filters |
| The BitmapFilter class is the base class for all image filter effects. |
BitmapFilterQuality — final class, package flash.filters |
| The BitmapFilterQuality class contains values to set the rendering quality of a BitmapFilter object. |
BitmapFilterType — final class, package flash.filters |
| The BitmapFilterType class contains values to set the type of a BitmapFilter. |
BITMAP_FORMAT — Constant Static Property, class flash.desktop.ClipboardFormats |
| Image data (AIR only). |
blendMode — Property, class flash.display.DisplayObject |
| A value from the BlendMode class that specifies which blend mode to use. |
BlendMode — final class, package flash.display |
| A class that provides constant values for visual blend mode effects. |
blendShader — Property, class flash.display.DisplayObject |
| Sets a shader that is used for blending the foreground and background. |
blockIndent — Property, class flash.text.TextFormat |
| Indicates the block indentation in pixels. |
BLUE — Constant Static Property, class flash.display.BitmapDataChannel |
| The blue channel. |
blueMultiplier — Property, class flash.geom.ColorTransform |
| A decimal value that is multiplied with the blue channel value. |
blueOffset — Property, class flash.geom.ColorTransform |
| A number from -255 to 255 that is added to the blue channel value after it has
been multiplied by the blueMultiplier value. |
BlurFilter — final class, package flash.filters |
| The BlurFilter class lets you apply a blur visual effect to display objects. |
BlurFilter(blurX:Number, blurY:Number, quality:int) — Constructor, class flash.filters.BlurFilter |
| Initializes the filter with the specified parameters. |
blurX — Property, class flash.filters.BevelFilter |
| The amount of horizontal blur, in pixels. |
blurX — Property, class flash.filters.BlurFilter |
| The amount of horizontal blur. |
blurX — Property, class flash.filters.DropShadowFilter |
| The amount of horizontal blur. |
blurX — Property, class flash.filters.GlowFilter |
| The amount of horizontal blur. |
blurX — Property, class flash.filters.GradientBevelFilter |
| The amount of horizontal blur. |
blurX — Property, class flash.filters.GradientGlowFilter |
| The amount of horizontal blur. |
blurY — Property, class flash.filters.BevelFilter |
| The amount of vertical blur, in pixels. |
blurY — Property, class flash.filters.BlurFilter |
| The amount of vertical blur. |
blurY — Property, class flash.filters.DropShadowFilter |
| The amount of vertical blur. |
blurY — Property, class flash.filters.GlowFilter |
| The amount of vertical blur. |
blurY — Property, class flash.filters.GradientBevelFilter |
| The amount of vertical blur. |
blurY — Property, class flash.filters.GradientGlowFilter |
| The amount of vertical blur. |
bold — Property, class flash.text.TextFormat |
| Specifies whether the text is boldface. |
BOLD — Constant Static Property, class flash.text.FontStyle |
| Defines the bold style of a font for the fontStyle parameter in the setAdvancedAntiAliasingTable() method. |
BOLD — Constant Static Property, class flash.text.engine.FontWeight |
| Used to indicate bold font weight. |
BOLD_ITALIC — Constant Static Property, class flash.text.FontStyle |
| Defines the combined bold and italic style of a font for the fontStyle parameter in the setAdvancedAntiAliasingTable() method. |
BOOL — Constant Static Property, class flash.display.ShaderParameterType |
| Indicates that the shader parameter is defined as a
bool value, equivalent to a single Boolean instance
in ActionScript. |
BOOL2 — Constant Static Property, class flash.display.ShaderParameterType |
| Indicates that the shader parameter is defined as a
bool2 value, equivalent to an Array of two Boolean instances
in ActionScript. |
BOOL3 — Constant Static Property, class flash.display.ShaderParameterType |
| Indicates that the shader parameter is defined as a
bool3 value, equivalent to an Array of three Boolean instances
in ActionScript. |
BOOL4 — Constant Static Property, class flash.display.ShaderParameterType |
| Indicates that the shader parameter is defined as a
bool4 value, equivalent to an Array of four Boolean instances
in ActionScript. |
Boolean — final class, Top Level |
| A Boolean object is a data type that can have one of two values, either true or false,
used for logical operations. |
Boolean(expression:Object) — Package Function, Top Level |
| Converts the expression parameter to a Boolean value and returns the value. |
Boolean(expression:Object) — Constructor, class Boolean |
| Creates a Boolean object with the specified value. |
border — Property, class flash.text.TextField |
| Specifies whether the text field has a border. |
borderColor — Property, class flash.text.TextField |
| The color of the text field border. |
bottom — Property, class flash.geom.Rectangle |
| The sum of the y and
height properties. |
BOTTOM — Constant Static Property, class flash.display.StageAlign |
| Specifies that the Stage is aligned at the bottom. |
bottomExtension — Property, class flash.filters.ShaderFilter |
| The growth in pixels on the bottom side of the target object. |
BOTTOM_LEFT — Constant Static Property, class flash.display.StageAlign |
| Specifies that the Stage is aligned in the bottom-left corner. |
bottomRight — Property, class flash.geom.Rectangle |
| The location of the Rectangle object's bottom-right corner, determined by the values of the right and
bottom properties. |
BOTTOM_RIGHT — Constant Static Property, class flash.display.StageAlign |
| Specifies that the Stage is aligned in the bottom-right corner. |
bottomScrollV — Property, class flash.text.TextField |
| An integer (1-based index) that indicates the bottommost line that is currently visible in
the specified text field. |
bounds — Property, class flash.text.engine.TextLineMirrorRegion |
| The bounds of the mirror region, relative to the text line. |
break — Statement |
| Appears within a loop (for , for..in , for each..in , do..while , or while ) or within a block of statements associated with a particular case within a switch statement. |
breakOpportunity — Property, class flash.text.engine.ElementFormat |
| The line break opportunity applied to this text. |
BreakOpportunity — final class, package flash.text.engine |
| The BreakOpportunity class is an enumeration of constant values that you can use to set the breakOpportunity property
of the ElementFormat class. |
browse(typeFilter:Array) — method, class flash.net.FileReference |
| Displays a file-browsing dialog box that lets the
user select a file to upload. |
browse(typeFilter:Array) — method, class flash.net.FileReferenceList |
| Displays a file-browsing dialog box that lets the
user select one or more local files to upload. |
bubbles — Property, class flash.events.Event |
| Indicates whether an event is a bubbling event. |
BUBBLING_PHASE — Constant Static Property, class flash.events.EventPhase |
| The bubbling phase, which is the third phase of the event flow. |
bufferLength — Property, class flash.net.NetStream |
| The number of seconds of data currently in the buffer. |
bufferTime — Property, class flash.media.SoundLoaderContext |
| The number of milliseconds to preload a streaming sound into a buffer
before the sound starts to stream. |
bufferTime — Static Property, class flash.media.SoundMixer |
| The number of seconds to preload an embedded streaming sound into a buffer before it starts
to stream. |
bufferTime — Property, class flash.net.NetStream |
| Specifies how long to buffer messages before starting to display the stream. |
builtInItems — Property, class flash.ui.ContextMenu |
| An object that has the following properties of the ContextMenuBuiltInItems class: forwardAndBack, loop,
play, print, quality,
rewind, save, and zoom. |
bullet — Property, class flash.text.TextFormat |
| Indicates that the text is part of a bulleted list. |
BUTTON — Constant Static Property, class flash.ui.MouseCursor |
| Used to specify that the button pressing hand cursor should be used. |
buttonDown — Property, class flash.events.MouseEvent |
| Indicates whether the primary mouse button is pressed (true) or not (false). |
buttonMode — Property, class flash.display.Sprite |
| Specifies the button mode of this sprite. |
byteArray — Property, class flash.events.ShaderEvent |
| The ByteArray object that was passed to the ShaderJob.start() method. |
ByteArray — class, package flash.utils |
| The ByteArray class provides methods and properties to optimize reading, writing,
and working with binary data. |
ByteArray() — Constructor, class flash.utils.ByteArray |
| Creates a ByteArray instance representing a packed array of bytes, so that you can use the methods and properties in this class to optimize your data storage and stream. |
byteCode — Property, class flash.display.Shader |
| The raw shader bytecode for this Shader instance. |
byteCount — Property, class flash.net.NetStreamInfo |
| Specifies the total number of bytes that have arrived into the queue, regardless of how many have been played or flushed. |
bytes — Property, class flash.display.LoaderInfo |
| The bytes associated with a LoaderInfo object. |
bytesAvailable — Property, class flash.net.Socket |
| The number of bytes of data available for reading in the input buffer. |
bytesAvailable — Property, class flash.net.URLStream |
| Returns the number of bytes of data available for reading
in the input buffer. |
bytesAvailable — Property, class flash.utils.ByteArray |
| The number of bytes of data available for reading
from the current position in the byte array to the
end of the array. |
bytesAvailable — Property, interface flash.utils.IDataInput |
| Returns the number of bytes of data available for reading
in the input buffer. |
bytesLoaded — Property, class flash.display.LoaderInfo |
| The number of bytes that are loaded for the media. |
bytesLoaded — Property, class flash.events.ProgressEvent |
| The number of items or bytes loaded when the listener processes the event. |
bytesLoaded — Property, class flash.media.Sound |
| Returns the currently available number of bytes in this sound object. |
bytesLoaded — Property, class flash.net.NetStream |
| The number of bytes of data that have been loaded into Flash Player. |
bytesLoaded — Property, class flash.net.URLLoader |
| Indicates the number of bytes that have been loaded thus far
during the load operation. |
bytesTotal — Property, class flash.display.LoaderInfo |
| The number of compressed bytes in the entire media file. |
bytesTotal — Property, class flash.events.ProgressEvent |
| The total number of items or bytes that will be loaded if the loading process succeeds. |
bytesTotal — Property, class flash.media.Sound |
| Returns the total number of bytes in this sound object. |
bytesTotal — Property, class flash.net.NetStream |
| The total size in bytes of the file being loaded into Flash Player. |
bytesTotal — Property, class flash.net.URLLoader |
| Indicates the total number of bytes in the downloaded data. |
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Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |