Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
w — Property, class flash.geom.Vector3D |
| The fourth element of a Vector3D object (in addition to the x, y,
and z properties) can hold
data such as the angle of rotation. |
while — Statement |
| Evaluates a condition and if the condition evaluates to true , executes one or more statements before looping back to evaluate the condition again. |
wideLineTo(x:Number, y:Number) — method, class flash.display.GraphicsPath |
| Adds a new "wideLineTo" command to the commands vector and
new coordinates to the data vector. |
WIDE_LINE_TO — Constant Static Property, class flash.display.GraphicsPathCommand |
| Specifies a "line to" drawing command, but uses two sets of coordinates (four values) instead of one set. |
wideMoveTo(x:Number, y:Number) — method, class flash.display.GraphicsPath |
| Adds a new "wideMoveTo" command to the commands vector and
new coordinates to the data vector. |
WIDE_MOVE_TO — Constant Static Property, class flash.display.GraphicsPathCommand |
| Specifies a "move to" drawing command, but uses two sets of coordinates (four values) instead of one set. |
width — Property, class flash.display.BitmapData |
| The width of the bitmap image in pixels. |
width — Property, class flash.display.DisplayObject |
| Indicates the width of the display object, in pixels. |
width — Property, class flash.display.LoaderInfo |
| The nominal width of the loaded content. |
width — Property, class flash.display.ShaderInput |
| The width of the shader input. |
width — Property, class flash.display.ShaderJob |
| The width of the result data in the target if it is
a ByteArray or Vector. instance. |
width — Property, class flash.display.Stage |
| Indicates the width of the display object, in pixels. |
width — Property, class flash.geom.Rectangle |
| The width of the rectangle, in pixels. |
width — Property, class flash.media.Camera |
| The current capture width, in pixels. |
width — Property, class flash.text.TextLineMetrics |
| The width value is the width of the text of the selected lines (not necessarily the complete text) in pixels. |
willTrigger(type:String) — method, class flash.display.Stage |
| Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type. |
willTrigger(type:String) — method, class flash.events.EventDispatcher |
| Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type. |
willTrigger(type:String) — method, interface flash.events.IEventDispatcher |
| Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. |
winding — Property, class flash.display.GraphicsPath |
| Specifies the winding rule using a value defined in the GraphicsPathWinding class. |
with — Statement |
| Establishes a default object to be used for the execution of a statement or statements, potentially reducing the amount of code that needs to be written. |
wordWrap — Property, class flash.text.TextField |
| A Boolean value that indicates whether the text field has word wrap. |
WRAP — Constant Static Property, class flash.filters.DisplacementMapFilterMode |
| Wraps the displacement value to the other side of the source image. |
writeBoolean(value:Boolean) — method, class flash.net.Socket |
| Writes a Boolean value to the socket. |
writeBoolean(value:Boolean) — method, class flash.utils.ByteArray |
| Writes a Boolean value. |
writeBoolean(value:Boolean) — method, interface flash.utils.IDataOutput |
| Writes a Boolean value. |
writeByte(value:int) — method, class flash.net.Socket |
| Writes a byte to the socket. |
writeByte(value:int) — method, class flash.utils.ByteArray |
| Writes a byte to the byte stream. |
writeByte(value:int) — method, interface flash.utils.IDataOutput |
| Writes a byte. |
writeBytes(bytes:flash.utils:ByteArray, offset:uint, length:uint) — method, class flash.net.Socket |
| Writes a sequence of bytes from the specified byte array. |
writeBytes(bytes:flash.utils:ByteArray, offset:uint, length:uint) — method, class flash.utils.ByteArray |
| Writes a sequence of length bytes from the
specified byte array, bytes,
starting offset (zero-based index) bytes
into the byte stream. |
writeBytes(bytes:flash.utils:ByteArray, offset:uint, length:uint) — method, interface flash.utils.IDataOutput |
| Writes a sequence of length bytes from the
specified byte array, bytes,
starting offset(zero-based index) bytes
into the byte stream. |
writeDouble(value:Number) — method, class flash.net.Socket |
| Writes an IEEE 754 double-precision floating-point number to the socket. |
writeDouble(value:Number) — method, class flash.utils.ByteArray |
| Writes an IEEE 754 double-precision (64-bit) floating-point number to the byte stream. |
writeDouble(value:Number) — method, interface flash.utils.IDataOutput |
| Writes an IEEE 754 double-precision (64-bit) floating point number. |
writeDynamicProperties(obj:Object, output:flash.net:IDynamicPropertyOutput) — method, interface flash.net.IDynamicPropertyWriter |
| Writes the name and value of an IDynamicPropertyOutput object to an object with
dynamic properties. |
writeDynamicProperty(name:String, value) — method, interface flash.net.IDynamicPropertyOutput |
| Adds a dynamic property to the binary output of a serialized object. |
writeExternal(output:flash.utils:IDataOutput) — method, interface flash.utils.IExternalizable |
| A class implements this method to encode itself for a data stream by calling the methods of the IDataOutput
interface. |
writeFloat(value:Number) — method, class flash.net.Socket |
| Writes an IEEE 754 single-precision floating-point number to the socket. |
writeFloat(value:Number) — method, class flash.utils.ByteArray |
| Writes an IEEE 754 single-precision (32-bit) floating-point number to the byte stream. |
writeFloat(value:Number) — method, interface flash.utils.IDataOutput |
| Writes an IEEE 754 single-precision (32-bit) floating point number. |
writeInt(value:int) — method, class flash.net.Socket |
| Writes a 32-bit signed integer to the socket. |
writeInt(value:int) — method, class flash.utils.ByteArray |
| Writes a 32-bit signed integer to the byte stream. |
writeInt(value:int) — method, interface flash.utils.IDataOutput |
| Writes a 32-bit signed integer. |
writeMultiByte(value:String, charSet:String) — method, class flash.net.Socket |
| Writes a multibyte string from the byte stream, using the specified character set. |
writeMultiByte(value:String, charSet:String) — method, class flash.utils.ByteArray |
| Writes a multibyte string to the byte stream using the specified character set. |
writeMultiByte(value:String, charSet:String) — method, interface flash.utils.IDataOutput |
| Writes a multibyte string to the byte stream using the specified character set. |
writeObject(object) — method, class flash.net.Socket |
| Write an object to the socket in AMF serialized format. |
writeObject(object) — method, class flash.utils.ByteArray |
| Writes an object into the byte array in AMF
serialized format. |
writeObject(object) — method, interface flash.utils.IDataOutput |
| Writes an object to the byte stream or byte array in AMF serialized
format. |
writeShort(value:int) — method, class flash.net.Socket |
| Writes a 16-bit integer to the socket. |
writeShort(value:int) — method, class flash.utils.ByteArray |
| Writes a 16-bit integer to the byte stream. |
writeShort(value:int) — method, interface flash.utils.IDataOutput |
| Writes a 16-bit integer. |
writeUnsignedInt(value:uint) — method, class flash.net.Socket |
| Writes a 32-bit unsigned integer to the socket. |
writeUnsignedInt(value:uint) — method, class flash.utils.ByteArray |
| Writes a 32-bit unsigned integer to the byte stream. |
writeUnsignedInt(value:uint) — method, interface flash.utils.IDataOutput |
| Writes a 32-bit unsigned integer. |
writeUTF(value:String) — method, class flash.net.Socket |
| Writes the following data to the socket: a 16-bit unsigned integer, which
indicates the length of the specified UTF-8 string in bytes, followed by
the string itself. |
writeUTF(value:String) — method, class flash.utils.ByteArray |
| Writes a UTF-8 string to the byte stream. |
writeUTF(value:String) — method, interface flash.utils.IDataOutput |
| Writes a UTF-8 string to the byte stream. |
writeUTFBytes(value:String) — method, class flash.net.Socket |
| Writes a UTF-8 string to the socket. |
writeUTFBytes(value:String) — method, class flash.utils.ByteArray |
| Writes a UTF-8 string to the byte stream. |
writeUTFBytes(value:String) — method, interface flash.utils.IDataOutput |
| Writes a UTF-8 string. |
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Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |