Packagefl.motion
Classpublic class MotionEvent
InheritanceMotionEvent Inheritance Event Inheritance Object

Language Version : ActionScript 3.0
Player Version : Flash Player 9.0.28.0

The MotionEvent class represents events that are broadcast by the fl.motion.Animator class. Use these events with an event listener to initiate custom functions. For example, if you have an Animator instance named abox_animator, Flash Player executes the following trace statement when the animation is complete:
 import fl.motion.MotionEvent;
 abox_animator.addEventListener(MotionEvent.MOTION_END,afterMotion);
 function afterMotion(e:MotionEvent) {
    trace("animation complete!");
 }
 

See also

Motion XML Elements
fl.motion.Animator
flash.events.IEventDispatcher


Public Properties
 PropertyDefined By
 Inheritedbubbles : Boolean
[read-only] Indicates whether an event is a bubbling event.
Event
 Inheritedcancelable : Boolean
[read-only] Indicates whether the behavior associated with the event can be prevented.
Event
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 InheritedcurrentTarget : Object
[read-only] The object that is actively processing the Event object with an event listener.
Event
 InheritedeventPhase : uint
[read-only] The current phase in the event flow.
Event
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
 Inheritedtarget : Object
[read-only] The event target.
Event
 Inheritedtype : String
[read-only] The type of event.
Event
Public Methods
 MethodDefined By
  
MotionEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false)
Constructor.
MotionEvent
 Inherited
Duplicates an instance of an Event subclass.
Event
 Inherited
formatToString(className:String, ... arguments):String
A utility function for implementing the toString() method in your custom Event class.
Event
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Checks whether preventDefault() has been called on the event.
Event
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Cancels an event's default behavior if that behavior can be canceled.
Event
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Prevents processing of any event listeners in the current node and any subsequent nodes in the event flow.
Event
 Inherited
Prevents processing of any event listeners in nodes subsequent to the current node in the event flow.
Event
 Inherited
Returns a string containing all the properties of the Event object.
Event
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined By
 InheritedACTIVATE : String = "activate"
[static] Defines the value of the type property of an activate event object.
Event
 InheritedADDED : String = "added"
[static] Defines the value of the type property of an added event object.
Event
 InheritedADDED_TO_STAGE : String = "addedToStage"
[static] Defines the value of the type property of an addedToStage event object.
Event
 InheritedCANCEL : String = "cancel"
[static] Defines the value of the type property of a cancel event object.
Event
 InheritedCHANGE : String = "change"
[static] Defines the value of the type property of a change event object.
Event
 InheritedCLOSE : String = "close"
[static] Defines the value of the type property of a close event object.
Event
 InheritedCOMPLETE : String = "complete"
[static] Defines the value of the type property of a complete event object.
Event
 InheritedCONNECT : String = "connect"
[static] Defines the value of the type property of a connect event object.
Event
 InheritedDEACTIVATE : String = "deactivate"
[static] Defines the value of the type property of a deactivate event object.
Event
 InheritedENTER_FRAME : String = "enterFrame"
[static] Defines the value of the type property of an enterFrame event object.
Event
 InheritedFULLSCREEN : String = "fullScreen"
[static] Defines the value of the type property of a fullScreen event object.
Event
 InheritedID3 : String = "id3"
[static] Defines the value of the type property of an id3 event object.
Event
 InheritedINIT : String = "init"
[static] Defines the value of the type property of an init event object.
Event
  MOTION_END : String = "motionEnd"
[static] Indicates that the motion has stopped, whether by an explicit call to Animator.stop() or Animator.end(), or by reaching the end of the Motion instance.
MotionEvent
  MOTION_START : String = "motionStart"
[static] Indicates that the Motion instance has started playing.
MotionEvent
  MOTION_UPDATE : String = "motionUpdate"
[static] Indicates that the Motion instance has changed and the screen has been updated.
MotionEvent
 InheritedMOUSE_LEAVE : String = "mouseLeave"
[static] Defines the value of the type property of a mouseLeave event object.
Event
 InheritedOPEN : String = "open"
[static] Defines the value of the type property of an open event object.
Event
 InheritedREMOVED : String = "removed"
[static] Defines the value of the type property of a removed event object.
Event
 InheritedREMOVED_FROM_STAGE : String = "removedFromStage"
[static] Defines the value of the type property of a removedFromStage event object.
Event
 InheritedRENDER : String = "render"
[static] Defines the value of the type property of a render event object.
Event
 InheritedRESIZE : String = "resize"
[static] Defines the value of the type property of a resize event object.
Event
 InheritedSCROLL : String = "scroll"
[static] Defines the value of the type property of a scroll event object.
Event
 InheritedSELECT : String = "select"
[static] Defines the value of the type property of a select event object.
Event
 InheritedSOUND_COMPLETE : String = "soundComplete"
[static] Defines the value of the type property of a soundComplete event object.
Event
 InheritedTAB_CHILDREN_CHANGE : String = "tabChildrenChange"
[static] Defines the value of the type property of a tabChildrenChange event object.
Event
 InheritedTAB_ENABLED_CHANGE : String = "tabEnabledChange"
[static] Defines the value of the type property of a tabEnabledChange event object.
Event
 InheritedTAB_INDEX_CHANGE : String = "tabIndexChange"
[static] Defines the value of the type property of a tabIndexChange event object.
Event
  TIME_CHANGE : String = "timeChange"
[static] Indicates that the Animator instance's time value has changed, but the screen has not yet been updated (Flash Player has not dispatched the motionUpdate event).
MotionEvent
 InheritedUNLOAD : String = "unload"
[static] Defines the value of the type property of an unload event object.
Event
Constructor Detail
MotionEvent()Constructor
public function MotionEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false)

Language Version : ActionScript 3.0
Player Version : Flash Player 9.0.28.0

Constructor.

Parameters
type:String — The event type; indicates the action that caused the event.
 
bubbles:Boolean (default = false) — Specifies whether the event can bubble up the display list hierarchy.
 
cancelable:Boolean (default = false) — Specifies whether the behavior associated with the event can be prevented.
Constant Detail
MOTION_ENDConstant
public static const MOTION_END:String = "motionEnd"

Language Version : ActionScript 3.0
Player Version : Flash Player 9.0.28.0

Indicates that the motion has stopped, whether by an explicit call to Animator.stop() or Animator.end(), or by reaching the end of the Motion instance.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe object that dispatched the event; it is not always the object listening for the event. Use the currentTarget property to always access the object listening for the event.

See also

MOTION_STARTConstant 
public static const MOTION_START:String = "motionStart"

Language Version : ActionScript 3.0
Player Version : Flash Player 9.0.28.0

Indicates that the Motion instance has started playing.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe object that dispatched the event; it is not always the object listening for the event. Use the currentTarget property to always access the object listening for the event.

See also

MOTION_UPDATEConstant 
public static const MOTION_UPDATE:String = "motionUpdate"

Language Version : ActionScript 3.0
Player Version : Flash Player 9.0.28.0

Indicates that the Motion instance has changed and the screen has been updated.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe object that dispatched the event; it is not always the object listening for the event. Use the currentTarget property to always access the object listening for the event.

See also

TIME_CHANGEConstant 
public static const TIME_CHANGE:String = "timeChange"

Language Version : ActionScript 3.0
Player Version : Flash Player 9.0.28.0

Indicates that the Animator instance's time value has changed, but the screen has not yet been updated (Flash Player has not dispatched the motionUpdate event).

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe object that dispatched the event; it is not always the object listening for the event. Use the currentTarget property to always access the object listening for the event.

See also